I think I'm done with this one. It's got a lot of great stuff going for it - the writing and narration are excellent, the artwork is beautiful and the puzzles are just the right side of frustratingly obvious-in-hindsight - but I've had enough of the tracking back and forwards across the environment.
What makes the puzzles that bit more complicated is your "party" of adventurers - you choose three, and can switch between them to hold down levers or activate devices in different places at the same time so you can for instance, ring a bell to lure a monster out of its cave with another character poised to lower a trap over it. It's an interesting way of playing with space to spread out solutions, so it's not a case of just using every item you've accumulated so far with every item in the room.
The massive, massive downside is that you have to move each character separately. So if you finish a puzzle and move on, you take the first character to the next location, then... you have to do it all again with the second. And then the third. And then again when you're finished that area, or if you've taken a wrong turn.
It's intensely frustrating; what I wouldn't give for a "bring all your characters to this one's location" button. Hell, maybe there is one, and I just haven't found it. But jesus, it's killing any enthusiasm I have for the game.
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