Monday, March 10, 2014

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Personal circumstances for two of our regular(ish) RPG group members have changed, and they probably won't be playing with us for a while. The situation sucks for them, and I feel bad that this is my initial reaction: I'm never going to get to run this fucking Fate game.

I've got the rule book, I've got the dice, I bought stuff to use as Fate point counters, I'd got to the point where I felt like I had enough grasp of the mechanics and I had even accepted that I'd have to let go of the story reins enough to actually run a session, and now it looks like I don't have the people to play it with.

There are probably other people I could draft in to fill slots, but I was really looking forward to playing it with this group. I was looking forward to seeing what they'd do, how they'd approach their characters and the world, and how they'd screw up my plans in retaliation for all the times I was difficult or awkward or a pain in the ass when they were running games.

It all feels oddly pointless without them. It's been a few weeks since they were able to make it to our sessions at all, and now that they might not be able to come back (for another while, anyway) I realise that I've missed them quite a lot. I wasn't writing any of this stuff particularly for individuals, but I was writing it for that group.

It would feel oddly like a betrayal to play it with anybody else.

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